Tag: strategic interaction
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All Communication is Behavioral Manipulation
I want to establish, from the get-go, the uncontroversial, borderline tautological aspect of what I mean when I say “All communication is manipulation.” As a recap on what I mean by “manipulation,” I define the word as “the alteration of an agent’s behavior.” When we sum up these uncontroversial aspects, I think we’ll find that…
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All Communication is Manipulation
All communication is manipulation. Some manipulation is mutually advantageous. Alternatively phrased, the purpose of communication, broadly, is the alteration of others’ actions. Or, Communication is defined by its interest in altering the receiver’s actions. Actions, expressions, and speech that do not attempt to manipulate receivers’ behavior are not, properly considered, communication. It’s clear how this…
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Zoom Call #1
And I said, I said, ‘a simple point that people forget to explain to outsiders about the consumption of random/plain/goofy/noisy artifacts is that it’s not the random/plain/goofy/noisy artifact that is doing the work but the 3000 years long acummulation of techniques for attentively scrutizing objects (which developed as a corollary of 3000 years of creating…
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Barry Lyndon, pt 2: The Duel
Last time: It is selection games and debt, all the way down. Nora has been “flinging” herself as an option to “every man” in the area, but none have selected her. Barry owes his uncle a great deal, and his uncle owes the bank a great deal in turn, which puts both into obligation. This…
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Games of Strategy are Games of Reading and Writing
1. Schelling defines games of strategy as any situation in which each player’s best choice of action depends on the actions (he expects) the other player will take (and vice-versa, reflexively). This is in contrast to games of skill and games of chance. “Strategy,” then, is the study of conflicting parties’ behaviors as they are premised on…
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Barry Lyndon, Man of Games pt. 1
Our lives, being a kind of game—an attempt at optimization, within constraints and laws—are subject to four interwoven influences which determine the game’s outcome. Who we are, the choices we make, the abilities we carry, and the luck which accompanies them. In other words, our status, our selections, our skills, and our stars.
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Surrogation, or why we can’t have nice things
X: Representation and its consequences have been a disaster for the human race. Y: True, but but anything before that probably couldn’t be called the human race.
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Selection games
rock’s apparent shape, size, and kind. The rock has no perception of John’s selection, nor any interest in whether or not it is selected. It is unable to change itself or its appearance in any way to increase or decrease its chances of selection, even if it were aware of, and interested in, the selection…